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OUR STORY

Two years private. Now open to everyone.

Obsidian was never meant to be public. We built it for ourselves — a small group of competitive players who were tired of tools that got detected, disappeared, or sold our data. After two years of private development with zero detections, we decided it was time to share it.

We were a group of competitive players — not casual gamers, not content creators trying to go viral. Just people who took their games seriously and wanted every possible edge. We spent hundreds of dollars on tools that promised the world and delivered nothing but ban waves and broken promises.

The final straw came when a provider we'd trusted for months pushed a bad update that got half their userbase flagged. No warning, no apology, no refund. That night, in a Discord call that went until 4 AM, we decided we could do better. Not just better software — a better relationship between a provider and the people who trust them.

So we built Obsidian. Not as a business — as a tool for ourselves and our friends. For nearly two years it stayed that way: invite-only, no public website, no marketing. You could only get access if someone already inside vouched for you. That filter kept the community tight and the detection rate at zero.

The name comes from the volcanic glass — formed under extreme pressure, razor-sharp, and nearly indestructible. That's what we wanted our software to be. Not flashy, not trendy. Just unbreakable.

In 2026, after proving our model works, we decided it was time to open the doors. You're here at the beginning of something that's already been battle-tested for two years.

From invite-only to open access

For two years, the only way to get Obsidian was through a personal voucher from an existing member. We kept it small on purpose — to protect the community, refine the product, and maintain our zero-detection record. Now that we've proven the model works, we're ready to welcome everyone.

What we stand for

Three principles that shape every decision we make.

Security First

Every update goes through rigorous anti-detection testing before release. We never push an update that hasn't been validated against the latest anti-cheat signatures. Your account safety is our reputation.

Community Driven

Our Discord community votes on every major feature. We build what you actually need, not what looks good on a feature list. The roadmap is shaped by the people who use our tools every day.

Full Transparency

Real-time status page, honest detection alerts, and no hidden fees. When something breaks, we tell you immediately. When we're updating, you know exactly when to expect it back.

2 years

In development

0

Detections ever

<4h

Avg. patch time

24/7

Discord support

Our journey

From a 4 AM Discord call to a public launch.

October 2024

The beginning

A group of competitive FPS players and a reverse engineer meet in a Discord server. Tired of unreliable tools that get detected every other week, they decide to build something different — but only for themselves and their close circle.

January 2025

First private release

Obsidian launches as an invite-only tool. Access is restricted to a small group of trusted players. No ads, no public presence — just a private Discord and word of mouth.

April 2025

Growing behind closed doors

More games are added to the private community. The reseller program starts with a handful of vetted distributors. Every new member needs a voucher from an existing one.

Late 2025

Proving the model

After over a year of operation with zero detections and zero data breaches, the team realizes the product is ready for a wider audience. Development on new titles ramps up.

2026

Going public

After nearly two years of private development and testing, Obsidian opens its doors to everyone. Same software, same standards, same obsession with security — now available without an invite.

You're early

We just opened our doors to the public. Join our Discord to be part of the community from day one, vote on features, and get direct support from the team.